Tiny runs behind NW house so guard spots him at the outhouse.
Move Spy and Tiny over to the south west houses and into the middle of the NW.
Remove the last corner guard from the target area if still there.
Decoy behind the left most guard, knife/hide the right one, turn off decoy.
Decoy behind south most house knife guard.
Start decoy (eyeball top right stationary), knife two who come.
Knife/hide south west most guard, hide behind house.
Tiny cross gate to house nook, drops decoy, crosses gap.
Guide spy through patrols, crawl others to rock right of entrance.
Run/knife right outer guard hide behind rock, repeat for left guard.
Run/knife the right then left, hide right first behind corner sandbags.
Knife/hide guard at edge of target range (if still there).Stand next to building edge and fire guns to draw in guard from top level, shot him.Stand/crawl in front of corner targets to draw in eyeballed guard.
Knife (eyeball guard over road) run north, using targets for cover, dump body.
Move Decoy north to draw in guard behind gun.
Decoy again to distract the awkward guard, knife/hide south middle guard.
Decoy placed behind fence near top shooting guard, knife/hide as he checks target.
Tiny goes past gap leaving decoy near well, decoy patrolling guard.
Marine enters via water, harpoon the 3 guards, bodies hid where Tiny was.
Operate switch and run to corner of wall & building, get caught.
Down ladder left right of building you passed.
Finish with the crawl run/knifing of the 2 near the steps.
Crawl around the outside knifing as you go except the S most guard too hard to time.
As they gather use the decoy to make em stand still as you knife/hide em.
Crawl to corner where downpipe is, stand and get em as they mount the steps.
Crawl to edge of roof and stand, attract up to 6 guards (in 3 lots).
Place decoy against wall in front where it bends towards the steps.
Stand/crawl knife/hide guard northeast of you.
Back down and down drainpipe, kill all 3 quick and hide bodies.
Kill guard on corner, then up ladder, up again to kill turret guard.
Start by climbing wall and killing patrolman.
If you succeed, this could mean the end of the war. The only thing I can say is gain access to the fortress and raze it to the ground. I'm afraid you'll be on your own out there. Unfortunately, I can't give you any details. This is your most important mission ever. Your objective will be to enter the castle and put an end to this terrible threat. From there they will be taken to an underground secret base somewhere in the Carpathians, where a German atom bomb is in the final stages of development. Suddenly, a secret teletype casts a dark shadow over the confident Allied command: detailed technical plans of Fat Man, the first nuclear bomb developed in the Manhattan Project, have been stolen by a Nazi spy and lead across the Atlantic to the Gundelfingen castle, north of Freiburg. The end of the Third Reich seems to be imminent. The Soviet Army has entered East Prussia.